Should you build your own Opal?
iPhone and Mac screen-time rules with hardened app blocking
The visible screen-time control loop is buildable, but a credible replacement needs more than the first screen. Opal earns its keep through polish, OS integration, so expect a weekend or multi-day build and a narrower personal scope.
ENOriginal research content in English. Original prompt preserved in English.
Build a deliberately narrow personal substitute for Opal, not a full clone.
Use exactly this stack: Tauri 2 + React + TypeScript + SQLite.
Primary job: Build a local desktop utility that captures the essential screen-time control workflow with keyboard-first controls and local storage.
Start from an empty folder and create the complete working project.
Make the default mode single-user and private.
Store user data locally unless the core job requires the declared self-hosted database.
Do not add analytics, telemetry, ads, or third-party accounts.
Put every secret and external credential in .env and provide .env.example.
Use realistic sample data that is clearly labelled and easy to delete.
Implement the smallest polished interface that completes the core loop end to end.
Include clear empty, loading, validation, success, and failure states.
Add import and export so the user is not trapped in the app.
Use accessible keyboard navigation, labels, focus states, and sensible contrast.
Validate untrusted input and never log secrets or private file contents.
Deliberately exclude these paid-product advantages: cross-device sync; deep operating-system edge-case coverage; polished shortcuts and accessibility.
Do not fake integrations, network effects, proprietary data, model quality, compliance, or security claims.
Where an external API is optional, keep the app useful without it and explain the degraded mode.
Write focused unit tests for the data model and the most important workflow.
Add one end-to-end smoke test that proves the core loop works.
Create a README with setup, permissions, architecture, data location, backup, and limitations.
Add scripts for install, development, test, build, and a production-style local run.
Run the tests and build before finishing, then fix errors rather than merely describing them.The prompt opens pre-filled in your agent. Review it before running. · this prompt is generated from the build plan · improve it via PR
What would building your own look like?
Build a local desktop utility that captures the essential screen-time control workflow with keyboard-first controls and local storage.
What you will need
- macOS, Windows, or Linux development machine
- Node.js 22 and Rust toolchain
- Local filesystem access and OS permissions
Opal: People keep paying because a utility used dozens of times a day must be instant, predictable, and compatible with every OS update.
xcross-device sync
xdeep operating-system edge-case coverage
xpolished shortcuts and accessibility
xvendor-maintained updates
Prefer something ready-made?
License, setup, and limitations for each alternative.
How much does Opal cost?
- Monthly billing
- $19.99/mo$19.99/mo
- Per year
- $240/yr$240/yr
- Annual billing
- $99.96/yr58% cheaper than paying monthly
- On a Brazilian card, with 3.5% IOF
- R$104/moR$522/yr
Saved to My list. You will see a notice on this site when the price changes.
You complete the purchase on Opal’s site. Vibe Radar does not handle payments.
| Plan | Monthly | Annual (per month) | What is included |
|---|---|---|---|
| free | $0/user | $0/user | 1 blocking rule; basic timers and soundscapes; Screen Time Score limited to today. |
| pro | $19.99/user≈ $19.99 | $8.33/user≈ $8.33 | Unlimited blocking rules and the full Pro feature set. |
| pro lifetime | custom | - | Lifetime Pro access. |
| teams | custom | - | Custom team administration and deployment; no public price or numeric limits. |
Free tier1 blocking rule; basic timers and soundscapes; Screen Time Score shows today only.
Billing termsannual + lifetime; a $19.99 'Monthly' option is displayed, but the same official panel says $239 billed annually
Additional costsStudent pricing is up to 50% off. Direct Stripe purchases have a 30-day refund policy, while Opal cannot refund Apple-billed purchases. The public monthly-panel billing copy is contradictory.
verified 2026-10-20 · source ↗
Is it cheaper to build or buy Opal?
Adjust the numbers: hours to build, your hourly rate, running costs and the subscription price.
Over 24 months, subscribing is cheaper.
Starting hours estimated from the analysis (multi-day). Does not price what you give up (support, integrations, security).
Can I rebuild Opal?
Kinda. The core of Opal is buildable in a weekend with the prompt on this page, but there are real gaps: cross-device sync, deep operating-system edge-case coverage. Read the honest list above before committing.
How much does Opal cost?
Opal costs about $19.99/mo (Pro, checked 10/20/2026), which is $99.96 per year.
What do I lose by replacing Opal?
Honestly: cross-device sync; deep operating-system edge-case coverage; polished shortcuts and accessibility; vendor-maintained updates. If any of those are load-bearing for you, keep paying.
Is there an open-source alternative to Opal?
Yes: Apple Screen Time (Built-in Apple limits with passcodes and device sync; less stubborn, but genuinely free.) ScreenZen (The hardened blocker without the subscription: delays, limits, strict sessions, and cross-device apps.) The prompt is for when you want it exactly your way.